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- #include "common.h"
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- #define MCOMPOSITE(m1, a1, m2, a2) (m1*a1 + m2*a2*(1-a1))
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- rgb_t applyPalette(char *palette, int val);
- rgb_t RGBcomposite(rgb_t top, float top_a, rgb_t bottom, float bottom_a);
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- char TempPalette[256*3];
- char PrecipPalette[58*3];
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