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@@ -107,9 +107,10 @@ int mapOverlay(char *filename, rgb_t **crow, int nrow, int zenith, int MCIR) { |
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if(MCIR){ |
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if(MCIR){ |
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if(map.b < 128 && map.g > 128){ |
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if(map.b < 128 && map.g > 128){ |
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// Land |
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// Land |
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float darken = ((255-crow[y][chb].r)-100)/50; |
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float green = CLIP(map.g/300, 0, 1); |
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float green = CLIP(map.g/300, 0, 1); |
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float blue = 0.15 - CLIP(map.b/960.0, 0, 1); |
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float blue = 0.15 - CLIP(map.b/960.0, 0, 1); |
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crow[y][cha] = (rgb_t){blue*1000, green*98, blue*500.0}; |
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crow[y][cha] = (rgb_t){blue*1000*darken, green*98*darken, blue*500.0*darken}; |
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}else{ |
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}else{ |
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// Sea |
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// Sea |
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crow[y][cha] = (rgb_t){9, 17, 74}; |
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crow[y][cha] = (rgb_t){9, 17, 74}; |
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@@ -123,6 +124,10 @@ int mapOverlay(char *filename, rgb_t **crow, int nrow, int zenith, int MCIR) { |
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map.r *= factor/257.0; map.g *= factor/257.0; map.b *= factor/257.0; |
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map.r *= factor/257.0; map.g *= factor/257.0; map.b *= factor/257.0; |
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// Color -> alpha: convert black to alpha |
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// Color -> alpha: convert black to alpha |
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float alpha = CLIP(composite / 65535.0, 0, 1); |
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float alpha = CLIP(composite / 65535.0, 0, 1); |
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// Clip |
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map.r = CLIP(map.r, 0, 255.0); |
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map.g = CLIP(map.g, 0, 255.0); |
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map.b = CLIP(map.b, 0, 255.0); |
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// Map overlay on channel A |
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// Map overlay on channel A |
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crow[y][cha] = RGBcomposite(map, alpha, crow[y][cha], 1); |
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crow[y][cha] = RGBcomposite(map, alpha, crow[y][cha], 1); |
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@@ -132,8 +137,8 @@ int mapOverlay(char *filename, rgb_t **crow, int nrow, int zenith, int MCIR) { |
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// Cloud overlay on channel A |
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// Cloud overlay on channel A |
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if(MCIR){ |
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if(MCIR){ |
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float cloud = CLIP((crow[y][chb].r - 105) / 150, 0, 1); |
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crow[y][cha] = RGBcomposite((rgb_t){240, 250, 255}, cloud, crow[y][cha], 1); |
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float cloud = CLIP((crow[y][chb].r - 113) / 90.0, 0, 1); |
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crow[y][cha] = RGBcomposite((rgb_t){255, 250, 245}, cloud, crow[y][cha], 1); |
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} |
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} |
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} |
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} |
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} |
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} |
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